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influence [2017/08/21 19:19] – created ichbinzinfluence [2017/08/22 18:51] (current) – removed ichbinz
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-=== use others moral values === 
  
-When trying to persuade someone, use his/her moral values as a frame for the points you are trying to make. E.g. if someone is conservative, use purity, patriotism, loyalty or respect for authority. 
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-=== create view of oneself by assigning a role === 
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-How make people vote: 
-bad: you ought to vote / go vote / you should vote 
-good: you are someone who votes / you are a voter 
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-=== plans === 
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-people are more likely to carry through with an action if they made a plan when, where and how they do it 
-Example: voting campaign letters 
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-=== associations === 
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-people associate the messenger with the message 
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-good message => they like messenger 
-bad message => they dislike messenger 
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-Examples: persian messenger / weatherman 
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-=== deal<-->dealer === 
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-always separate a deal from its dealer 
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-Examples: cardealer / waiter 
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-=== disgust=conservative === 
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-people who are disgusted are more conservative 
-conservative people are easier disgusted 
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-=== people mimic/like alikes === 
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-people look for others they can identify with and copy their behaviour 
-child lost fear of water when it saw another child swim 
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-Example: child learns from other children 
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-=== write->live up to === 
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-if someone has written evidence of your views you are more likely to stick to them (consistency) 
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-Example: chinese prisoners of war 
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-=== small compliance->view of oneself === 
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-small actions make people see themselves in a certain role, which they want to stick with (consistancy) 
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-Example: Donations 
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-=== authority === 
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-people stop thinking for themselves when a (even false) authority gives orders 
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-Example: electric shock button 
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-=== facts->command === 
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-one can hide a command after a series of facts to give people suggestions / commands 
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-Example: politicians 
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-=== (recent) scarcity+competition === 
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-fear of loosing something is greater than the outlook of winning something 
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-Example: cookies 
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-=== pain->committment === 
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-the more pain one endured, the fonder they become 
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-Example: fraternity hell week 
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-=== gift>like === 
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-a gift is a greater compliance then sympathy 
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-Example: ask favour, give a gift 
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-=== coop->friends === 
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-boys camp 
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-=== because === 
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-if you pretend to give a reason, people will agree more 
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-Example: copy first 
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-=== exploit exploiters === 
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-they deserve it 
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-=== comparison === 
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-3 choices, 2 very similar but one of them a bit better, people will take the better over the 3rd 
- 
-Examples: vacation targets / slightly uglier lookalike 
influence.1503343191.txt.gz · Last modified: 2017/08/21 19:19 by ichbinz